Random Spell Cards
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If
you don’t use the Warhammer Quest Game Cards or are looking for another approach,
this table is for you. These are the original spell cards with some fun
adjustments.
House
Rules:
All
Healing type spells can be used vs. Undead as damage and are considered as an
Attack spell. See each Healing spell for details.
Healing
Spells can only be cast BL times per Turn.
All
Attack Spells count as an Attack while Defensive, Healing and Special spells
can be cast any time unless indicated.
Certain spells increase in damage or effect
according to the caster’s Battle Level to reflect their mastery over magic.
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3D6
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Spells
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Casting # / Type
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3
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Pit of Despair
Details: Pick any 2x2 square
area on the board and place the Pit of Despair token on it. Roll 1D6 for each
model standing under the token. On a 1-2, the Monster has fallen in the pit.
Only half the Gold is earned for this kill. On a 4+ place the Monster on a
free adjacent square. If there are no squares available, the Monster
automatically falls in.
This token is permanently
in play unless dispelled.
Target: Any 2x2 square area on
the board within LOS.
Duration: Immediate and Permanent
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5
Attack
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4-5
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Fireball
Details: Pick any 2x2 square
area on the board within LOS. Any models within suffers 1D6+Battle Level Wounds,
only modified for Toughness.
Target: Any 2x2 square area on
the board within LOS.
Duration: Immediate
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5
Attack
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5
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Freeze!
Details: The number you
rolled when casting equals two things:
1. The number of Monsters affected
2. The amount of damage
inflicted with no modifications for anything.
Targets must be within LOS. The caster can chose the
targets freely. Each
target can be struck only once. If the number rolled exceeds possible enemy
targets, they are wasted.
Target: Targets must be within LOS
Duration: Immediate
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5
Attack
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6
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Ogre Strength
Details: Target model gains +2
Strength for the rest of the Turn.
Target: Any model within LOS.
Duration: This Turn
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3
Attack
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7
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Life Force
Details: Pick any model who has
not attacked yet this Turn. Any damage target model inflicts after modifications this Turn are channeled to the Wizard as healing Wounds that can
be distributed as desired to models within LOS. The Wizard can channel these healing
Wounds as they come in, at the end of each Attack and does not need to wait
until the end of the Turn to distribute them.
vs. Undead: Any healing Wounds distributed onto Undead models
is considered an Attack and can only be done if the Wizard has at least one
unused Attack available this Turn. Damage is without any modifications unless
the Wizard has Fear or Terror for the target Undead Monster. Subtract the
Fear/Terror factor from the damage total.
Target: Any model within LOS.
Duration: This Turn.
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5
Healing
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8
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Resurrection
Details: Target model gains full
Wounds and recovers from any lingering damage or negative effects prior to
death. In addition, the Warrior’s Death Number is negated.
vs. Undead: Target Undead Monster
takes BLD6 damage with no modifications. If the spell caster suffers from Fear
or Terror from Target Undead Monster, then ignore only Toughness and Armor
with the damage. The spell can be Magically Resisted or Dispelled as usual.
Target: Any dead ally or Undead
Monster.
Duration: Immediate
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6
Healing /
5 + BL
Attack
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9
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Lifebringer
Details: Pick any number of
models on the board, each rolls a D6. If any two models roll the same number,
the spell is cancelled. Otherwise, target models heals the number rolled.
vs.
Undead: The
Wizard must not have Fear or Terror of targeted Undead Monsters. Pick any
number of models on the board, each rolls a D6. If any two models roll the
same number, the spell is cancelled. Otherwise, target models take the number
rolled damage with no modifications.
Target: Target models within
LOS.
Duration: Immediate
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5
Healing /
Attack
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10
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Iron Skin
Details: Target model gains +2
Toughness. Add +1 for every Title level starting at Champion.
Target: Target models within LOS.
Duration: This Turn.
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5
Defense
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11
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Lightning Bolt
Details: Target LOS model
suffers 2D6 + Battle Level Wounds. The extra Battle Level Wounds have no
modifications for Toughness or Armor.
Target: Target LOS model.
Duration: Immediate
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4
Attack
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12
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Heal Wounds
Details: Target Warrior within
LOS heals 1D6 Wounds
vs. Undead: Target Undead within
LOS takes 1D6 damage with no modifications of any kind. Damage inflicted
cannot be Regenerated.
Target: Any Warrior or Undead
on the board
Duration: Immediate
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4
Healing
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13
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Shield
Details: Target LOS model
is immune to all Attacks unless a natural 6 To Hit is rolled, 5+ for Spell attacks and amgical weapons. The
model can move or fight as usual.
vs. Undead: An energy shield
surrounds target Undead Monster enabling it to move for the rest of the Turn.
The Wizard must cannot suffer from any Fear or Terror from target Undead Monster.
Target: Target LOS model.
Duration: This Turn.
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6
Defense/
4
Attack
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14
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Rebound
Details: When target LOS model is
attacked, on a 6+ (-1 / Battle Level Title e.g. Champion 5+, Hero 4+) all
damage is rebounded back onto the attacker with no modifications for
Toughness or Armor.
Target: Target ally LOS model.
Duration: This Turn.
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4
Defense
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15
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Confuse
Details: Target LOS model loses 1 Attack this Turn. For
every Battle Level Title add +1 to
Attacks lost (e.g. Champion 2, Hero 3).
Target: Target LOS model.
Duration: Immediate
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3
Defense
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16
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Levitate
Details: Target model or object
is lifted off the ground and displaced up to Battle Level squares within LOS
by being levitated in the air. The Wizard cannot have adjacent Monsters
attacking him while casting this spell. It can be casted Battle Level times
per Turn.
As an Attack Spell, the Wizard
can force any model to move where desired up to Battle Level squares within
LOS. If the Wizard suffers from Fear/Terror from target model, take a WP
Test. Passing means -1 square of possible levitated movement for Fear, -2
for Terror. Failure and the spell does too.
Target: Target LOS model.
Duration: Rest if the Turn or as
the Wizard desires.
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4
Defense /
4+
Attack
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18
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Healing Hands
Details: Every Warrior on the
board has 1+BL Wounds healed.
vs. Undead: All Undead Monsters on
the same board take 1+BL Wounds with no modifications that cannot be
Regenerated.
Target: All Warriors on the
board
Duration: Immediate
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2
Healing /
2+BL
Attack
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Friday, September 9, 2016
Revised Random Spell Cards Table
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