0 Wounds Injury Chart
1-3
|
Stunned
The Warrior is hit so hard he falls to
the ground stunned, considered a prone target. While Stunned he cannot
Attack, move, and is barely conscious. He is at Auto hit status. Monsters
will only attack Stunned Warriors if there is no other player standing.
Warrior regains composure within 1D6 turns with a -1 to all his
Characteristics for the first Turn and 1 W.
|
4-5
|
Knocked out
Warrior is unconscious and regains
composure within 1D6 turns with a -2 to all his Characteristics for the first
Turn and 1 W.
|
6+
|
Dead
Out of the Game. Sorry. May be
resurrected with magic.
|
Death Number
When
reduced to 0 Wounds, roll on this chart. Keep track of how long the Warrior was
out, this is the Warrior’s Death Number. If a Warrior is reduced to 0 Wounds a
second time in the same adventure add the Death Number to the roll on the table
above.
Alternatively
and closer to the original rules, if by the end of the Death Number (time out)
the Warrior has not been Resurrected or healed above 0 Wounds, he is dead.
Other Rules:
-
While Stunned or Knocked Out,
all items that effect Warrior doing nothing that turn work unless specified.
-
If the Warrior at 0 Wounds
takes any damage, like something affecting the entire board section or a Large
Monster falling on it, the player is dead. Warriors more or less intact can
still be resurrected. Roll play accordingly.
-
Warriors can be healed
throughout but must do their time rolled.
-
When a Warrior dies, his
possessions do not disappear; rather they can be looted by the survivors even
during a battle.
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